But I am guessing that is more than you really want to do. Now, you could use implicit cursors, declare local collection types rather than local scalar variables, do a bulk collect from the cursor into that collection type, and then iterate through the collection in a subsequent step. Most trick jumps originated from the Quake series, including circle-jumping, double jumping, bunny hopping, strafe-jumping, ramp-sliding, and rocket jumping. The game focuses heavily on movement and trick jumps. IF TRIGER_BY = 'HOD'ĭbms_output.put_line( rec.employee_code || ' ' || rec.emp_name ) Warsow is an open-source first-person shooter video game, set in a cartoonish futuristic world where lasergun-carrying cyberpunks and rocket launcher-wielding pigs roam the streets. Why are you using explicit cursors in the first place (which, incidentally, you've failed to close)? If, as I'm guessing, you're new to PL/SQL, you're better off using implicit cursors. + Remove duplicate function for determining the citation level. If you are trying to print the data at the end, emp_code and emp_name will only have the last values that were fetched and you'll repeat that many times. Fix cursor movement when logical and visual line differs. Each time you fetch data into them, you are overwriting the prior value. This loop extract the data for i in 1.counter loopĭBMS_OUTPUT.PUT_LINE (emp_code||' '||emp_name) Įmp_code and emp_name are scalars. Repeat with a number of different movement profiles. Here i extract the data that i store in loop in above code Fixed several bugs with prydon cursor tracing (including it constantly reporting world origin. opposite movement with rawinput off, and see if cursor (viewpoint) returns to exact same position. I know that you are Fre-Software/Linux developers, so you probably know what is Tango Project, and in my opinion its good to try keep their color palette in game(i wasnt comparing, but all exdluding cursor looks really good for me, and with its funniest(chain reactions ans sounds), nicest(with AA it beats any worms/liero/soldat, and best animated(playing wormux I was thinking that something with legs cannot be cute like worms).įor those doesnt know what is Tango, please visit, its nice colore-palette, icon making guidelines, and iconset(also for windows), made by GNOME developers(mainly Novell/Redhat), their guidelines were used in many commercial projects(like latest VMware), because its cute, neutral(doesnt make headaches and fit with any darkness themes), and its much more safe for epileptics than Luna(winXP) theme.I make a procedure as shown below i want to fetch cursor values and extract these values in a variables and extract these variable in a new loop but issue same row is repeated CREATE OR REPLACE PROCEDURE FSC.TEST (TRIGER_BY VARCHAR2)įROM FSC_APPROVAL APR, CHR_ALL_EMPLOYEE_BI_V EMPĮmp_code CHR_ALL_EMPLOYEE_BI_V.EMPLOYEE_CODE%type Įmp_name CHR_ALL_EMPLOYEE_BI_V.EMP_NAME%type BistyBert and Sab0o are best for me form this. create or replace procedure fsc.test (trigerby varchar2) as cursor tohod is select emp.employeecode, emp.empname -apr.leftdt, - apr.resigntype from fscapproval apr, chrallemployeebiv emp where apr.hodappr 'y' and apr.zonehdappr is null and emp.employeeid apr.empid cursor tozone is select emp. I dont like Primevil, and current one because color palette is ugly(and gradient doesnt fit good into flat warsow-like(cell shaded) flat-shaded game gfx.
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